We have immediate opportunities for video game programmers and video game artists interested in joining our team as Video Game Design & Development (VGDD) Instructors.
The modules taught in this program include Introduction to Programming with C, C++ Programming, Java Programming, Video Game Core Foundations, Video Game Core Prototyping, 2D Video Game Development, Modification Video Game Development, Mobile/Online Video Game Development, and Video Game XNA Development.
Successful candidates must have experience within the video game industry as a programmer, artist, or a combination of both and have 1 – 2 published titles. Preference will be given to candidates with a Bachelor’s degree in Computer Science or Computer Engineering with a focus in Graphics Programming. Prior teaching experience is preferred. Professionalism combined with intermediate MS Office skills, superior communication and organizational skills will be essential to success in this role.
In addition the successful candidate will have experience with one or more of the following languages or software; C, C++, OGRE, RakNet, PhysX, Maya, XNA, Adobe Photoshop, Adobe Flash Game Development, Dreamweaver, Flash Animation, JAVA, Eclipse, BlueJ, Apache Ant and/or Microsoft Visual Studio .NET. This position offers the opportunity for the candidate to teach specific modules relevant to their knowledge and experience.
Dependent on the number of modules the successful candidate can teach, relevant to their experience, this position may be considered a full-time, part-time or casual opportunity.
Hours of work for this position will be 1 p.m. – 5 p.m. and / or 6 p.m. – 10 p.m. Monday to Friday. Each module will run for at least one week in duration, with some modules lasting up to 8 weeks.